2011
12.03

Divinity: Olympian Goddess

Release Date: August 2010
Store Product Page: Olympian Goddess
_______________________________________________________


This fully-loaded Grecian Dress was designed for one half of my Divinity Series, to help bring alive the Goddesses each represents. Each goddess released in the series will have accompanying textures for the dress.

===== LIST OF CONTENTS: =====

Olympian Goddess Outfit
Dress\
Chitons
Arm Cuffs
Laurel Crown
Omega Necklace
Lace-Up Sandals

MATS for Figures
Full set for all pieces
Bodyhandles Off Dress for DS
Bodyhandles Off Chitons for DS
Sash Off Dress
Chiton Pins Off Dress

===== CLOTHING MORPH LIST: =====
Hera
Amazon
Thin
Voluptuous
BreastsSize
BreastsLarge
BreastsImplant
BreastsNatural
HipsSize
GlutesSize
BellyThin
BellyThickness
Fantasia
Sylph
Utopian
Adjustment Morphs
Movement Morphs for Chitons

===== POSER INSTRUCTIONS: =====

..:: USING THE CONTENTS ::..
Using the contents of this set is pretty simple; just browse to your figures library and locate the Divinity Folder within. In this folder, you will find another folder titled “Olympian Goddess” In this folder are all the outfit pieces. Just click each one to load. To conform in Poser, go to figure/conform to and select Victoria 4 in the dropdown list, then hit ok. To conform in DS, simply left click on the outfit piece and hit “fit to” and choose Victoria 4.

All the pieces in the set contain many morphs, which are intended for Morphs ++ and Elite, as well as the characters from my Divinity Series. Aside from Fit Morphs, there are also adjustment morphs on all the pieces (which will further help combat any pokethru you’d encounter) Last but not least, there are movement morphs for the Chitons (how these work is explained in detail below)

You will also notice that there are 2 versions of each outfit piece in this folder. One is a normal version, and the other is labelled “SC” This stands for superconforming, and these will automatically dial in to match any V4 morphs (which are included morphs on the clothing pieces) you have dialed into a character. I have included both versions, simply because not everyone is fond of superconforming, and some prefer to just dial things in as they wish. Should you encounter any pokethru while using the superconforming versions (as combinations of morphs will sometimes create) simply use the adjustment morphs to tweak to perfection. All DAZ Morphs aside, If you are opting to use my Hera character, she has a special morph on all the pieces that will fit her perfectly.

To pose the skirt of the dress, as well as the Chitons, these both use Bodyhandles. The dress has four, which control the sides, front and back of the dress. The Chitons only have two bodyhandles (to control each chiton) Click each bodyhandle, and then use the rotational dials to pose the skirt. Since the Chitons are limited in how much they move (as the upper-half conforms to V4) I have also included a bunch of movement morphs, to make them windblown. You can use these morphs in conjunction with the bodyhandles, but they weren’t designed to be — and basically, that means you could get unwanted effects. Finally, the Sash on the dress is controlled by normal rotational dials as well as Easy Pose. The node for the easy pose controls is on Sash 1 (the first segment in the chain) From here, you can easily control the full chain in full easy motion. If you click on each segment thereafter, you can control the easy pose even further, by either posing before or after that segment in the chain. I have pretty much left forcing limits off on everything (although, if you opt to have limits on in DS or Poser, it will have limits set) but keep in mind, over-extension is possible, so pose carefully.

One thing I want to mention, is that the dress and Chitons both have the chiton pins and jewels, in the same exact location. Ive done this for the simple reason that perhaps some might want to keep the jewels on the dress, but might not want to use the chitons. However, when you load these together, both of them have the pins and jewels visible in the exact same place and they will consequently superimpose over one another. While its not a huge deal in most cases, you might find when using the combination with morphs, that one of them shows thru the other. In order to combat this, I have included a dress pin off mat for the dress. This will turn them invisible, so theres no superimposition.

Finally, if you’re using Poser, you will need to use V4’s magnetize poses with the outfit pieces (more specifically, the dress)

Aside from the outfit itself, there are also some utility mats included. These will turn off certain parts (such as discussed above, with the chiton pins) The others will turn off the bodyhandles on the dress and chitons (for DS users) and there is also a pose to turn off the sash on the dress, should you wish to. Ive included mats for all the pieces and their default textures (so that if you buy the other character packs in this series, which come with textures for this dress, you have a default mat pose to defer back to) DS Optimized mats have also been included.

===== OTHER NOTES: =====
Color coded and labeled templates for all figures and props are available, so you can make your own textures.

All figures have blank injection channels for custom morph support

The thumbnails for the pose and light files are the standard 91X91 resolution, so that they will show properly in DAZ Studio. If you are a poser 5 or higher user and prefer the larger thumbnails (which are 125×125 in size), you can download them here: Olympian Goddess Thumbs

Please Note: Bigger thumbnails will NOT work in DAZ Studio, nor lower versions of Poser, so only download these if your using Poser 5 and higher.

Instructions to install larger thumbnails: These are set up to the same exact locations as the original sets thumbnails. To install, simply unzip it to your Poser Runtime, and overwrite the old thumbnails.

KNOWN ISSUES
As covered in the instruction section, when using the conforming clothing in Poser, you may need to use the Magnetize clothing to V4 poses (which come with V4) so that absolutely no poke thru will occur.

Posing the bodyhandles by their dials is necessary in DS, as trying to move them via manipulator alone will have unwanted results. This is the case with all bodyhandled outfits.

The Sash has adjustment morphs to account for the abdomen bends (side-side, back-fwd and twist) You must dial these adjustments in for posing the abdomen by using the BODY actor’s FBM’s (this will make all the parts pose at once, rather than having to dial in the morphs individually on all the sash segments)

Technical Support is always available. If you have questions that need answers, feel free to email me — IgnisSerpentus@damageinc3d.net

Comments are closed.